![]() ![]() rhuthinium vaporizer mana cost 12->8, damage 19 -> 35, knockback 0-> 0.5 longsword staff damage reduced 22->19 (It was better than the f*cking xeno staff) reduced nano dart's nano probe damage 50%->40% fixed severe bug that caused the mod not to load when 'classic Impererious' sprite setting was enabled fixed severe bug where mod wouldn't be able to create a server fixed spazzer's eye not bouncing off tiles fixed anvil morph dealing damage when sitting on the ground fixed traveling merchant never selling morph gem EoC shift no longer resets iFrames when bouncing and has 15% droppoff for each enemy hit Imperial courage buff attack speed bonus reduced 35%->25% the frenzied quick morph prefix now only reduces cooldown by 25% instead of 50% nerfed divine hail knife, damage 15->13, useTime 4->5, and is a little less acurrate the polar exterminator fight has been overhauled ![]() new world gen for the polar exterminator's den I'm not that good of a spriter so here I'll give thanks to the spriters who helped! many new armor sets all with unique effects ![]() A new sky fortress biome/strucutre with randomised layouts, and new enemeis with custom AI! I have a forum page and discord server for the mod where you can read up on the content, leave suggestions, or report bugs I generally try to make the content I add feel unique. Thanks Ram in-use log message.This mod adds whatever I feel like adding. Thanks Fix potential npc.aiStyle netcode issue. Thanks Fix projectile.projUUID netcode issue.
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December 2022
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